![]() However, people who never used a desktop system will not see a need to get a desktop if they can make production quality music and audio on their iPad said:īecause it would be great to create tracks on the iPad and move the project to the Mac and have exactly the same plug-ins. I DO NOT expect I'll have the exact same experience and there will still be benefits to using both platforms. I get the exact same results on an iPad Pro as desktop? Then the desktop is over and done with. If I discover I can do the same things on my future iPad Pro that I have been doing on my desktop, then I'm certainly never going to buy the desktop Fabfilter, Audio Modeling plugins or any other desktop synths again. Here's the reasoning: IF Logic Pro on iPad provides substantially the same experience as the desktop and IF it becomes possible to mix and master material suitable for release/sale to iTunes or any other digital distribution service, then the value of the desktop environment drops significantly. I'm writing this as I'm taking a swig of coffee myself. I'm curious why you think the market for desktop plugins would disappear? The number of desktop musicians is many magnitudes bigger than the number of iOS musicians, and they're not all going to move to iOS all of a sudden.īut I think I'm misunderstanding your reasoning (I haven't had enough coffee yet ) It would mean a developer would have to offer the desktop version for no extra cost because there suddenly is no more market for desktop plugins. Why is this relevant? What is there about Logic Pro on iOS that changes anything about that calculation for developers? Genuine question.īecause if it’s suddenly possible to use iOS versions of a plugin in the new Logic Pro on iOS, making buying the macOS version irrelevant, the entire value proposition of the desktop plugin collapses (see: Fabfilter, SWAM instruments, etc.). So for them the workflow will be ios LP to Mac destop LP.Ī musician will do some part of project and sound design with it ios LP and send the file to its producer or a sound engineer to carryon the project on a LP do the fine mixing, record an audio track for the voice, do the mixing of say 50 to 100 tracks and the mastering.Īs say or it is not the end of VST and studios Destop and LP on Mac OS said: These guy make a living or work for other pro. Many use over 50 tracks for that you need to be efficient a big screen, some harware controler to edit. LP ios open a new market in iOS but pro composer, musician, DJ, producer should use LP ios just as an add on to their LP Destop. No IPad is going to displace hardware and software for the Pros that push the system hard.īut we might see these composers sketching on iPads and doing what the software vendors crave… exporting their sketch up to their studio hardware. I use a maxed-out Mac Mini bought new in 2020, a Focusrite Clarett 2Pre external sound card, and only use the latest drivers and software versions.I have seen videos of Logic Pro composers that have hundreds of tracks and their hardware has 128GB of RAM. Hopefully this can be addressed fairly quickly, with an upcoming patch. I also upgraded from Catalina, to Big Sur, and then Monterey. I use various third-party plugins (Fabfilter, Spectrasonics, Toontrack, Kontakt Player etc.), but I removed every plugin in the project, and it didn't help. This is a huge problem for affected projects. It happens every few seconds, maybe a bit less during the last part of the song/project. The sound plays fine, but the Logic interface becomes unresponsive. Some are fine, but others have Logic constantly freezing up for 2-5 seconds at a time. ![]() I recently upgrade to Logic 10.7, and then some of my projects developed issues. ![]() Logic 10.7 - interface constantly freezing up in some projects Hi,
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